Made by Fullbright, the same developers who gave us Gone Home, Tacoma is an entirely unique experience unlike anything else on this list.įor some reason, it didn’t sell nearly as well as the developers expected (sold fewer copies than Gone Home). There is a bit of sci-fi thrown in, and events unfold in a non-linear fashion.
#Games like firewatch plus
It is a “walking simulator” with a rich and deep story, plus an environment that feels eerie yet familiar at the same time. Set in the 1980s, Everybody’s Gone To The Rapture is a mix of several things. All in the same fashion- and you are going to find out the mystery behind what’s happening to this little settlement within Yaughton Valley. However, they start disappearing one by one. Out on the English countryside lies a small village, populated with people going about their daily lives. The story is told in a non-linear fashion and you can explore different parts of the home at your own pace. There are diaries, closets, books, and other memorabilia/ personal belongings which give you an idea of how each family member spent their days. Now you must piece together clues and look for evidence as to what happened while you were away. You play the role of a young woman who has just returned home from an overseas trip to her rural Oregon house, only to find everyone missing. There is a barren snowy wasteland instead of a lush green forest, but the theme of survival is present in both Firewatch and this game. You get the same sense of loneliness, desperation, and anxiety. However, the environment and atmosphere remind you of Firewatch. For starters, it lacks the graphical refinement and inspired art style that makes Firewatch so memorable.Īnd it is more of a survival game than a mystery/ thriller with deep branching storylines. The Long DarkĪ first-person open-world survival game, The Long Dark is certainly similar to Firewatch but also very different. Not just a good game for Firewatch fans, but a game that pushes the bar higher. A very unique take on puzzle games, The Witness ranks high on my list of indie games. The narrative, the purpose, it’s all hidden within the very puzzles that you solve.Īnd the environment itself is brilliantly designed, a bright and colorful 3D island with all sorts of mysterious caves and mountains to explore. However, as you delve deeper you realize that the game isn’t just throwing puzzles at you so you can solve them to advance across the map. Looking for the ultimate puzzle game? On the surface, this is simply a collection of problems in maze form that you solve to progress through a plot (or whatever passes for a plot). I highly recommend this game if you’re a fan of Firewatch. Each family member has their own unique personality and history, it is like one chapter after another in a storybook. The entire game is a roller coaster of emotions, as you gradually reveal what happened in the final days of different Finch family members. Is it because the Finch family is cursed? Or are they just extremely unfortunate? Will you be able to solve the mystery before your own death? There is so much detail in the mansion, within each corridor and room that you feel like you could spend hours just walking around and exploring stuff.įinding memoirs and artifacts unlocks interactive cutscene segments that tell the story of how each of your predecessors died. Possibly to avert your own demise.Įvery piece of this house feels real, like a place somebody would actually live in. Every single one of your predecessors has died, and you visit your family mansion to learn more about the history of your family. You play as a woman named Edith Finch, the last of an unfortunate family line. It has a setting that feels both realistic, yet fantastical/ magical at the same time. If you want to relive your childhood memories of reading a pop-up storybook, this game is just what you need. So, if you’re a brand new fan of this genre, you’ll definitely want to check out my list. I have come up with a list of 15 games like Firewatch that have a similar theme, focused on narrative with environments that feel hand-drawn and lively. Luckily, Firewatch isn’t the only type of game to present this kind of experience. The story and characters are what draw you in, everything else is secondary. Playing a game like Firewatch is similar to reading a book while relaxing on the couch, completely disconnected from the world. Many people call these types of games interactive movies or walking simulators, but that doesn’t mean they are boring. And there are branching storylines, so you can get different outcomes based on how you behave. Instead, the choices you make in dialogue shape the narrative. You don’t run around shooting people or slaying monsters. What’s fascinating is that most of the gameplay involves you talking on a handheld radio with your supervisor. Firewatch is a visually stunning game, with a brilliant soundtrack to match.